The Minuet

Bud Houston's picture

An ideal game that can be played in a relatively small space is the Minuet. It’s actually a rather simple game and is great for training anything from basic to very advanced handling skills. The sequence is small with only few obstacles. After completing it once the handler and dog will begin anew and do it over and over again until the end of time. Traditionally the game is played in 50 seconds whereupon a whistle sounds so that the handler might direct the dog to the finish obstacle.

The Minuet is scored in Books. Each complete sequence scores 1 Book. And once a Book has been scored, it cannot be taken away. Any portion of the sequence done which the whistle blows is converted to a decimal value appended to the score. For example, if the dog does the sequence 8 times and has just finished jump #2 then his score would be 8.2.

It’s worth noting that in any game with a finite number of possible scores time to the finish obstacle may determine placement.

On Error

It’s important in the Minuet that the handler knows what to do on a fault. In the unlikely event that the dog should go off-course then the book the team was working on is wiped away and the dog must be directed back to obstacle #1 to begin a new book.

In the case of a dropped bar the handler must stop and reset the bar himself and then continue working the book from that jump. The wrong course rule is suspended on a dropped bar. It’s not really fair to penalize the dog for looking for work while the handler is unproductively engaged.

The original Minuet was designed by me as a physical conditioning exercise for my boy Birdie. But I discovered quickly that it was incredibly aerobic for me as well… so I didn’t very much pursue Birdie’s physical conditioning on the Minuet.

The beauty of the Minuet is that it will eventually expose every error of the handler. A handler might get away with a thing once and maybe twice. But he won’t keep getting away with it and will ultimately will be caught out. The presuposes the notion that you believe, as I do, that nearly every error on course is either a handler error or an omisssion in training.

Below are several possible Minuets for a variety of Small Universe spaces.

70 X 20

This is a very straight-forward sequence… well, almost. I’d recommend that the A-frame be set at a low height so that the dog isn’t completely worn out by 10 or a dozen trips over the ramp.

The sequence tests the handler’s skill in turning the dog to the off-side approach to the pipe tunnel. If a dog has a running contact the A-frame tends to be an accelerator and it might take considerable skill to convince the dog into the opposite side. If the dog has a good stick at the bottom of the contact he’ll be considerably easier to turn… but probably won’t get to win this contest.

60 X 20

This sequence is a complete riddle and based on the absurd notion of a 360º turn. The sequence is further complicated by the notion that the handler needs a solution when forward of the dog and equally when behind the dog.

50 X 30

 

This is a somewhat treacherous sequence and certainly a fine test of the master handler. A really good team will do this 5 or 6 times in 50 seconds. The exceptional team will score more.

40 X 40

In this minuet I would likely specify that to stop time the dog must be directed back over jump #1. While the sequence looks rather primitive and easy it is actually somewhat advanced. You’ll note the dotted line. I will specify that the handler must stay exclusively on one side of the line or the other for the entire 50 seconds. Stepping over the line would be considered a wrong course fault.

I use this exercise to teach fundamental handler skills for the pinwheel. It is also a dandy proofing exercise for dogs who have been taught to “own the pinwheel”.  Questions comments & impassioned speeches to Bud Houston: dogwoodbud1@earthlink.net. And Checkout my new publication of the Just For Fun Agility Notebook, the very last one I’m ever going to publish at www.dogagility.org/store.  
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Re: The Minuet

Hi Bud,

I got a chance to give your two jump Minuet setup a try and posted my results on my blog:
http://agilitynerd.com/blog/agility/courses/misc/MinuetTwoJump.html

It was a fun exercise!

Steve

Bud Houston's picture

Wicked Fun

Hey Steve,

It was wicked fun watching you solve the 2-jump Minuet.

The interesting notion here is that I also have at least two solutions and neither of them are the solutions that you presented. A thing that I try to teach my students is "find a way to move!" ... because movement is direction, movement is motive.

This particular minuet creates a specific illusion that the handler has no room to move (and moreover, no "where" to move). As a consequence the handler (that's you in the picture, right?) makes a low energy contribution to the team raising the potential for error (refusals and dropped bars, oh, and even wrong courses); softened only by the notion that you couldn't make your dog move much more slowly with either handling plan.

Having said all of this, I suppose I'm obligated to create a video of my own solutions and post them here (or on You Tube). What I will demonstrate is that I will do the sequence faster with a slower and smaller dog. The fun part about having the sequence on video is that we can time both performances.

If you like, I can fix your threadle serpentine too. lol

Bud Houston
dogagility.org

 

Re: The Minuet

This is a really fun exercise!
I got a chance to try out the two jumps and my pup loved it. We managed to go through it 11 times in 50 seconds.
I'll have to try the others too, thanks!

Tori